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A strange ship lands on Paris V, ten years after the plague world has been abandoned by all except one left behind General Labor android unit. All GL wants is to be free, but when the crew of the Sleuthstar discovers her stowed away on board, she's confronted by a trio of suspicious ursines and a very uncertain future.


Can GL convince them to let her earn her passage? Can she find her place among the Sleuthstar's crew? At this point, she'd settle for not being thrown out of the airlock.









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Come forth, for you are special.

Sookahr the architect is just one of many snakes within Serpentia, an underground society where snakes and their rodent companions have lived in peace for as long as anyone can remember. Their destinies are preordained at birth, when they are fit with skymetal bands to enhance the telekinetic powers that aid them everyday.

Given an opportunity unheard of for a snake of his caste, Sookahr and Kwirk, his mouse aid, venture to a recently-destroyed outpost at the far edges of Serpentia, hoping to redesign the structure and prove his skill as an architect. But something watches from the jungle, and whatever attacked the outpost is poised to strike again. Will Sookahr's drive to rise above his station get his team killed? Or will he respond to the call he's heard since birth, and be the hero who can save them all?